02-14-2010, 11:28 AM
Значит проблема в следующем. Что только не делал при выборе сервера пишет: "не один сервер не закреплен за логин авторизацией"
Вот конфиги
гейм север
Логин сервер
ipconfig.xml
в мускуле прописал 10.10.150.65
если ставлю везде 127.0.0.1 то 1 захожу без проблем
Но с локалки логин проходит,при выборе сервера пишет "не один сервер не закреплен за логин авторизацией"
. Порты стоят не стандартные так как заняты другой игрой.
Подскажите пожалуйста что не так???
Вот конфиги
гейм север
Цитата:#
смотреть# This file is part of aion-unique <aionunique.smfnew.com>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
#
# Port that will be used to listen for client connections
gameserver.network.client.port=7877
# Host that will be used to listen for client connections
gameserver.network.client.host=10.10.150.65
# Maximum online players on the server
gameserver.network.client.maxplayers=100
# Address of login server
gameserver.network.login.address=10.10.150.65:9114
# Id of this game server
gameserver.network.login.gsid=1
# Password of this game server
gameserver.network.login.password=123456
# Additional threads that are used to read network data
gameserver.network.nio.threads.read=0
# Additional threads that are used to write network data
gameserver.network.nio.threads.write=0
# Enable/disable deadlock detector (true/false)
gameserver.deadlock.enable=false
# Interval for deadlock detector run schedule (seconds)
gameserver.deadlock.interval=300
# Name of gameserver
gameserver.name=aion private
# Character name pattern to be checked at char creation
# To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,10}
gameserver.character.name.pattern=[a-zA-Z]{2,10}
# Server Country Code (cc)
gameserver.country.code=1
# Server Mode
# 0 = user is bind to a realm (can't create characters from both realms at the same time)
# 1 = user can create characters from both realms
# 34 = user is bind to a realm, can't create more than 2 characters and can't enter the game world (character reservation mode)
gameserver.mode=1
# Server shutdown delay in seconds
# Shall be a multiple of 10 (default: 60)
gameserver.shutdown.delay=60
#Speaking mode between factions
# 0 = default, factions can't speak together
# 1 = all players can speat to all others
gameserver.factions.speaking.mode=0
#Skill auto learn mode
# true = no skillbooks are required
# false = need skillbooks to learn lvl1 skill
gameserver.skill.autolearn=false
#----------------------------
#Rates config's:
#----------------------------
#Experience gain
gameserver.rate.xp=1
#Experience gain for group
gameserver.rate.groupxp=1
#Item drop chance multiplier
gameserver.rate.drop=1
#Quest XP rate
gameserver.rate.quest.xp=1
#Quest Kinah rate
gameserver.rate.quest.kinah=1
#----------------------------
#Npc config's:
#----------------------------
#Disable aggressive behavior from monsters
gameserver.disable.mob.aggro=false
#----------------------------
#Class change config's:
#----------------------------
#Enable 2nd class change simple mode
gameserver.enable.simple.2ndclass=true
# Unstuck delay in seconds
gameserver.unstuck.delay=3600
# PacketBroadcaster Debugger:
# This is sending a debug message for characters,
# when packetbroadcast added/removed and used.
gameserver.taskmanager.DebugPacketBroadcaster=false
# Garbage Collector
gameserver.taskmanager.AllowGC = false
gameserver.taskmanager.GCInterval = 3600000
Логин сервер
Цитата:#
смотреть# This file is part of aion-unique <aionunique.smfnew.com>.
#
# aion-unique is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# aion-unique is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
#
# LoginServer will listen for connections on specified port
loginserver.network.client.port=2116
# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host=10.10.150.65
# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban=5
# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing=15
# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host=10.10.150.65
# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port=9114
# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read=0
# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write=0
# Create accounts automatically or not?
loginserver.accounts.autocreate=true
ipconfig.xml
Цитата:смотреть<!--
File that is responsible for network address mapping.
We can have any number of ip ranges mapped to various network interfaces
Useful for those who run server in local areas with two (or more) networks
For ipconfig's "default" attribute both DNS and ip address is supported.
Example: <ipconfig default="10.10.150.65">
Examples: <ipconfig default="google.de">
-->
<ipconfig default="10.10.150.65">
<!--
IANA-reserved private IPv4 network ranges
Access only from local networks, external client can't have any of
the following ip addresses
-->
<iprange min="10.10.0.0" max="10.255.255.255" address="10.10.150.65"/>
<iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/>
<iprange min="192.168.0.0" max="192.168.255.255" address="192.168.0.0"/>
</ipconfig>
в мускуле прописал 10.10.150.65
если ставлю везде 127.0.0.1 то 1 захожу без проблем
Но с локалки логин проходит,при выборе сервера пишет "не один сервер не закреплен за логин авторизацией"
. Порты стоят не стандартные так как заняты другой игрой.
Подскажите пожалуйста что не так???