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Что не так в этом бафере
#1
Код:
import sys
from com.l2dc.gameserver.model.actor.instance import L2PcInstance
from com.l2dc.gameserver.model.actor.instance import L2NpcInstance
from com.l2dc.gameserver.model.actor.instance import L2PetInstance
from java.util import Iterator
from com.l2dc.gameserver.datatables import SkillTable
from com.l2dc import L2DatabaseFactory
from com.l2dc.gameserver.model.quest import State
from com.l2dc.gameserver.model.quest import QuestState
from com.l2dc.gameserver.model.quest.jython import QuestJython as JQuest

from com.l2dc.gameserver.model import L2Skill

qn = "2009005_NPCBuffer"

NPC=[102,32135,30598,30599,30600,30601,30602,31076,31077,32327]
ADENA_ID=57
QuestId     = 2009005
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

class Quest (JQuest) :

    def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


    def onEvent(self,event,st):
        htmltext = event
        count=st.getQuestItemsCount(ADENA_ID)
        if st.getPlayer().getLevel() < 2 :
            htmltext = "<html><head><body>No Tienes Adena.<br></body></html>"
        else:
            st.takeItems(ADENA_ID,0)
            st.getPlayer().setTarget(st.getPlayer())
            
            #Бафф на война
            if event == "1":
                SkillTable.getInstance().getInfo(7055,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7052,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7057,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7053,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7041,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7042,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7043,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7044,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7045,1).getEffects(st.getPlayer(),st.getPlayer())    
                SkillTable.getInstance().getInfo(7047,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7056,1).getEffects(st.getPlayer(),st.getPlayer())                
                SkillTable.getInstance().getInfo(7097,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7088,1).getEffects(st.getPlayer(),st.getPlayer())
                return         
                st.setState(State.COMPLETED)

            #Бафф на танка
            if event == "2":
                SkillTable.getInstance().getInfo(7055,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7052,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7058,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7053,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7041,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7042,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7043,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7044,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7045,1).getEffects(st.getPlayer(),st.getPlayer())    
                SkillTable.getInstance().getInfo(7047,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7097,1).getEffects(st.getPlayer(),st.getPlayer())                
                SkillTable.getInstance().getInfo(7092,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7088,1).getEffects(st.getPlayer(),st.getPlayer())
                return         
                st.setState(State.COMPLETED)

            #Бафф на БД
            if event == "3":
                SkillTable.getInstance().getInfo(7055,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7052,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7058,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7053,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7041,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7042,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7043,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7044,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7045,1).getEffects(st.getPlayer(),st.getPlayer())    
                SkillTable.getInstance().getInfo(7047,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7097,1).getEffects(st.getPlayer(),st.getPlayer())                
                SkillTable.getInstance().getInfo(7088,1).getEffects(st.getPlayer(),st.getPlayer())
                return         
                st.setState(State.COMPLETED)

            #Бафф на мага
            if event == "4":
                SkillTable.getInstance().getInfo(7055,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7051,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7052,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7046,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7056,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7058,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7059,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7060,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7097,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7089,1).getEffects(st.getPlayer(),st.getPlayer())
                return         
                st.setState(State.COMPLETED)
                

        return htmltext


    def onTalk (self,npc,player):
       st = player.getQuestState(qn)
       htmltext = "no.html"
       st.playSound("ItemSound.quest_accept")
       st.setState(State.STARTED)
       return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)

Проблема в том что старых персов этот скрипт бафает, а новых нивкаукую, правда начальный скрипт был немного другой, и я его под себя подстроил, вообщим кто в этом хорошо шарит помогите... (ссылка на Евенты идут с другого скрипта определяющего класс персонажа)
Ответ
#2
Цитата:if st.getPlayer().getLevel() < 2 :
Должен бафать персов, которые выше 2 уровня.
Web программист\разработчик

— Есть только один способ проделать большую работу — полюбить ее. Если вы к этому не пришли, подождите. Не беритесь за дело.
Ответ
#3
та не я понял в чем дело, там короче из бафера я зделал сразу ссылки на эвенты, а у новых играком просто этот квест еще не начен, так вот можно ли как нить добавить
st.setState(State.STARTED) это в def onEvent(self,event,st): или его можно впихнуть только в def onTalk (self,npc,player):

в таком случае помогите настроить по человечески , а то постоянно что не нравиться при запуске сервера.

вот мой код
Код:
import sys
from com.l2dc.gameserver.model.actor.instance import L2PcInstance
from com.l2dc.gameserver.model.actor.instance import L2NpcInstance
from com.l2dc.gameserver.model.actor.instance import L2PetInstance
from java.util import Iterator
from com.l2dc.gameserver.datatables import SkillTable
from com.l2dc import L2DatabaseFactory
from com.l2dc.gameserver.model.quest import State
from com.l2dc.gameserver.model.quest import QuestState
from com.l2dc.gameserver.model.quest.jython import QuestJython as JQuest

from com.l2dc.gameserver.model import L2Skill

qn = "2009005_NPCBuffer"

NPC=[102,32135,30598,30599,30600,30601,30602,31076,31077,32327]
ADENA_ID=57
QuestId     = 2009005
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

class Quest (JQuest) :

    def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


    def onEvent(self,event,st):
        htmltext = event
        count=st.getQuestItemsCount(ADENA_ID)
        if count < 15 or st.getPlayer().getLevel() < 2 :
            htmltext = "<html><head><body>No Tienes Adena.<br></body></html>"
        else:
            st.takeItems(ADENA_ID,0)
            st.getPlayer().setTarget(st.getPlayer())
            
            
            #Бафф на война
            if event == "1":
                st.takeItems(ADENA_ID,0)
                                SkillTable.getInstance().getInfo(7055,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7052,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7057,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7053,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7041,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7042,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7043,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7044,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7045,1).getEffects(st.getPlayer(),st.getPlayer())    
                                SkillTable.getInstance().getInfo(7047,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7056,1).getEffects(st.getPlayer(),st.getPlayer())                
                                SkillTable.getInstance().getInfo(7097,1).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(7088,1).getEffects(st.getPlayer(),st.getPlayer())
                return         
                st.setState(State.COMPLETED)

            #Бафф на танка
            if event == "2":
                st.takeItems(ADENA_ID,0)            
                SkillTable.getInstance().getInfo(7055,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7052,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7058,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7053,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7041,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7042,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7043,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7044,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7045,1).getEffects(st.getPlayer(),st.getPlayer())    
                SkillTable.getInstance().getInfo(7047,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7097,1).getEffects(st.getPlayer(),st.getPlayer())                
                SkillTable.getInstance().getInfo(7092,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7088,1).getEffects(st.getPlayer(),st.getPlayer())
                return         
                st.setState(State.COMPLETED)

            #Бафф на БД
            if event == "3":
                st.takeItems(ADENA_ID,0)            
                SkillTable.getInstance().getInfo(7055,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7052,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7058,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7053,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7041,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7042,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7043,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7044,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7045,1).getEffects(st.getPlayer(),st.getPlayer())    
                SkillTable.getInstance().getInfo(7047,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7097,1).getEffects(st.getPlayer(),st.getPlayer())                
                SkillTable.getInstance().getInfo(7088,1).getEffects(st.getPlayer(),st.getPlayer())
                return         
                st.setState(State.COMPLETED)

            #Бафф на мага
            if event == "4":
                st.takeItems(ADENA_ID,0)            
                SkillTable.getInstance().getInfo(7055,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7051,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7052,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7046,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7056,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7058,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7059,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7060,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7097,1).getEffects(st.getPlayer(),st.getPlayer())
                SkillTable.getInstance().getInfo(7089,1).getEffects(st.getPlayer(),st.getPlayer())
                return         
                st.setState(State.COMPLETED)
                
            if htmltext != event:
                st.setState(State.COMPLETED)
                st.exitQuest(1)
        return htmltext


    def onTalk (self,npc,player):
       st = player.getQuestState(qn)
       htmltext = "no.html"
       st.playSound("ItemSound.quest_accept")
       st.setState(State.STARTED)
       if st.getPlayer().getClassId().getId() == 0x01:
            HtmlText = "warrior.htm"
            return
       elif st.getPlayer().getClassId().getId() == 0x01:
            HtmlText = "warrior.htm"
            return
       elif st.getPlayer().getClassId().getId() == 0x02 :
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x03:
            HtmlText = "warrior.htm"
            return HtmlText        
       elif st.getPlayer().getClassId().getId() == 0x04:
            HtmlText = "knight.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x05:
            HtmlText = "knight.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x06:
            HtmlText = "knight.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x07:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x08:
            HtmlText = "warrior.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x09:
            HtmlText = "warrior.htm"
            return HtmlText        
       elif st.getPlayer().getClassId().getId() == 0x0a:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x0b:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x0c:
            HtmlText = "mage.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x0d:
            HtmlText = "mage.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x0e:
            HtmlText = "mage.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x0f:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x10:
            HtmlText = "mage-52.htm"
            return HtmlText                
       elif st.getPlayer().getClassId().getId() == 0x11:
            HtmlText = "mage.htm"
            return HtmlText
       elif st.getPlayer().getClassId().getId() == 0x12:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x13:
            HtmlText = "knight.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x14:
            HtmlText = "knight.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x15:
            HtmlText = "knight.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x16:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x17:
            HtmlText = "warrior.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x18:
            HtmlText = "warrior.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x19:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x1a:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x1b:
            HtmlText = "mage.htm"
            return HtmlText                
       elif st.getPlayer().getClassId().getId() == 0x1c:
            HtmlText = "mage.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x1d:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x1e:
            HtmlText = "mage.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x1f:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x20:
            HtmlText = "knight.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x21:
            HtmlText = "knight.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x22:
            HtmlText = "bladedancer.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x23:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x24:
            HtmlText = "warrior.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x25:
            HtmlText = "warrior.htm"
            return HtmlText                
       elif st.getPlayer().getClassId().getId() == 0x26:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x27:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x28:
            HtmlText = "mage.htm"
            return HtmlText                
       elif st.getPlayer().getClassId().getId() == 0x29:
            HtmlText = "mage.htm"
            return HtmlText        
       elif st.getPlayer().getClassId().getId() == 0x2a:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x2b:
            HtmlText = "mage.htm"
            return HtmlText        
       elif st.getPlayer().getClassId().getId() == 0x2c:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x2d:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x2e:
            HtmlText = "warrior.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x2f:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x30:
            HtmlText = "warrior.htm"
            return HtmlText                
       elif st.getPlayer().getClassId().getId() == 0x31:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x32:
            HtmlText = "mage.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x33:
            HtmlText = "mage.htm"
            return HtmlText                
       elif st.getPlayer().getClassId().getId() == 0x34:
            HtmlText = "mage.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x35:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x36:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x37:
            HtmlText = "warrior.htm"
            return HtmlText                
       elif st.getPlayer().getClassId().getId() == 0x38:
            HtmlText = "warrior.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x39:
            HtmlText = "warrior.htm"
            return HtmlText        
       elif st.getPlayer().getClassId().getId() == 0x7b:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x7C:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x7D:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x7E:
            HtmlText = "warrior.htm"
            return HtmlText    
       elif st.getPlayer().getClassId().getId() == 0x7F:
            HtmlText = "warrior.htm"
            return HtmlText        
       elif st.getPlayer().getClassId().getId() == 0x80:
            HtmlText = "warrior.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x81:
            HtmlText = "warrior.htm"
            return HtmlText            
       elif st.getPlayer().getClassId().getId() == 0x82:
            HtmlText = "warrior.htm"
            return HtmlText        
       elif st.getPlayer().getClassId().getId() == 0x87:
            HtmlText = "warrior.htm"
            return HtmlText            
       else: return InitialHtml    

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)

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