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////////// *Server password and info*\\\\\\\\\\\
hostname "Versus[l4d] 1.0.2.5 No-Steam REV " // Servername
sv_lan "0" // Internet= 0 LAN= 1
sv_region "3" // 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world.
rcon_password "" // Rcon password
motd_enabled "1" // Toggles whether or not to show the MOTD to clients when they connect.
maxplayers "9"
sv_l4dmaxplayers "9"
sv_forcepreload "1" // 0 - Default. Force server side preloading.
sv_downloadurl ""
////////////// *afk* \\\\\\\\\\\\\\
l4d_specafk_warnspectime "20"
l4d_specafk_spectime "15"
l4d_specafk_warnkicktime "30"
l4d_specafk_kicktime "30"
l4d_specafk_checkinteral "5"
l4d_specafk_kickenabled "30"
////////////// *Connection Options* \\\\\\\\\\\\\\
sv_maxrate "30000" // Max bandwidth rate allowed on server, 0 == unlimited
sv_minrate "90" // 5000 - Default. Min bandwidth rate allowed on server, 0 == unlimited
sv_mincmdrate "33" // This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_maxcmdrate "100" // 40 - Default. (If sv_mincmdrate is > 0), this sets the maximum value for client
//////////////// *Game Settings* \\\\\\\\\\\\\\\\\
sv_allow_lobby_connect_only "0" // If set, players may only join this server from matchmaking lobby, may not connect directly
sv_allow_wait_command "1" // Allow or disallow the wait command on clients connected to this server.
sv_reservation_timeout "180" // Default - 45. Time in seconds before lobby reservation expires.
z_difficulty "impossible" // This is the difficulty setting (easy, medium, hard or impossible)
mp_disable_autokick "1" // Prevents a userid from being auto-kicked
sv_search_max_ping "250" // Maximum acceptable ping when lobby leader searches for dedicated servers
sv_search_max_results "80" // Stop searching for dedicated servers once this many are found
sv_cheats "0" // Cheats (Enable= 1 / Disable= 0)
sv_voiceenable "1" // Enable microphone (Enable= 1 Disable= 0)
sv_pausable "0" // Client ability to pause the server (Enable= 1 Disable=0)
sv_consistency "1" // Force clients to pass consistencycheck for critical files (Enable= 1 Disable= 0)
sv_alltalk "0" // Players can hear all other players' voice communication, no team restrictions
//////////// *Logging and Misc* \\\\\\\\\\\\
log on // Creates a logfile (Enable= on Disable= off)
sv_log_onefile "0" // Log server information to only one file.
sv_logbans "1" // Log server bans in the server logs.
sv_logecho "0" // Echo log information to the console.
sv_logfile "0" // Log server information in the log file.
sv_logflush "0" // Flush the log file to disk on each write (slow).
// sv_logsdir "logs" // Folder in the game directory where server logs will be stored.
///////////// *EXEC* \\\\\\\\\\\
exec banned_ip
exec banned_user
writeip
writeid
sv_gametypes versus
mp_gamemode versus
sv_log_onefile 0
sv_logfile 1
sv_logbans 1
sv_logecho 1
sv_lan 0
sv_steamgroup 146943
sv_steamgroup 146943
sv_allow_lobby_connect_only "0"