Свернуть ↑
+ public void WORRewardKill()
+ {
+ int i = Rnd.get(100);
+ //B grade
+ if (getActiveWeaponInstance().getItem().getCrystalIte mId() == 1460)
+ {
+ if (i > 20)
+ {
+ getInventory().addItem("WOR B Reward", 947, 1, this, this);
+ sendMessage("You received one Scroll: Enchant Weapon (B).");
+ }
+ if (i > 30)
+ {
+ getInventory().addItem("WOR B Reward", 948, 1, this, this);
+ sendMessage("You received one Scroll: Enchant Armor (B).");
+ }
+ }
+ //A grade
+ else if (getActiveWeaponInstance().getItem().getCrystalIte mId() == 1461)
+ {
+ if (i > 10)
+ {
+ getInventory().addItem("WOR A Reward", 729, 1, this, this);
+ sendMessage("You received one Scroll: Enchant Weapon (A).");
+ }
+ if (i > 15)
+ {
+ getInventory().addItem("WOR A Reward", 730, 1, this, this);
+ sendMessage("You received one Scroll: Enchant Armor (A).");
+ }
+ }
+ //S grade
+ else if (getActiveWeaponInstance().getItem().getCrystalIte mId() == 1462)
+ {
+ if (i > 5)
+ {
+ getInventory().addItem("WOR S Reward", 959, 1, this, this);
+ sendMessage("You received one Scroll: Enchant Weapon (S).");
+ }
+ if (i > 10)
+ {
+ getInventory().addItem("WOR S Reward", 960, 1, this, this);
+ sendMessage("You received one Scroll: Enchant Armor (S).");
+ }
+ }
+ }