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Непрочитано 15.02.2010, 21:41   #149
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По умолчанию Re: Установка эмулятора Aion-Emu или Aion-Unique

всё сделали по мануалу но при запуске пишет- this program is unavailable in your country!клиент руофф-подскажите что можно сделать?менял cc везде-в корневой папке aion и в сервере непомогло

Добавлено через 18 минут
Извините что так много но думаю мож поможет.

мой локальный Ip 10.201.7.27

мой внешний IP 94.253.53.39

имя муси root

пароль муси 11

клиент руофф сс 7

C:\server\gameserver\config\database.properties

Код HTML:
# This class represents database driver class that will be used while connecting to database
database.driver=com.mysql.jdbc.Driver

# This is database url. 
database.url=jdbc:mysql://localhost:3306/au_server_gs?useUnicode=true&characterEncoding=UTF-8

# Database user
database.user=root

# Database password
database.password=11

# Minimum amount of database connections that will allways in the pool
database.connections.min=5

# Maximum amount of DB connections that server can use
database.connections.max=10

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor=./data/scripts/system/database.xml
C:\server\gameserver\config\gameserver.properties

Код HTML:
# Port that will be used to listen for client connections
gameserver.network.client.port=7777

# Host that will be used to listen for client connections
gameserver.network.client.host=94.253.53.39

# Maximum online players on the server
gameserver.network.client.maxplayers=100

# Address of login server
gameserver.network.login.address=localhost:9014

# Id of this game server
gameserver.network.login.gsid=1

# Password of this game server
gameserver.network.login.password=11

# Additional threads that are used to read network data
gameserver.network.nio.threads.read=0

# Additional threads that are used to write network data
gameserver.network.nio.threads.write=0

# Enable/disable deadlock detector (true/false)
gameserver.deadlock.enable=false

# Interval for deadlock detector run schedule (seconds)
gameserver.deadlock.interval=300

# Name of gameserver
gameserver.name=aion private

# Character name pattern to be checked at char creation
# To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,10}
gameserver.character.name.pattern=[a-zA-Z]{2,10}

# Server Country Code (cc)
gameserver.country.code=7

# Server Mode
# 0  = user is bind to a realm (can't create characters from both realms at the same time)
# 1  = user can create characters from both realms
# 34 = user is bind to a realm, can't create more than 2 characters and can't enter the game world (character reservation mode)
gameserver.mode=1

C:\server\loginserver\config\database.properties

Код HTML:
# This class represents database driver class that will be used while connecting to database
database.driver=com.mysql.jdbc.Driver

# This is database url. 
database.url=jdbc:mysql://localhost:3306/au_server_ls

# Database user
database.user=root

# Database password
database.password=11

# Minimum amount of database connections that will allways in the pool
database.connections.min=5

# Maximum amount of DB connections that server can use
database.connections.max=10

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor=./data/scripts/system/database.xml
C:\server\loginserver\config\loginserver.propertie s

Код HTML:
# LoginServer will listen for connections on specified port
loginserver.network.client.port=2106

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host=94.253.53.39

# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban=5

# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing=15

# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host=94.253.53.39

# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port=9014

# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read=0

# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write=0

# Create accounts automatically or not?
loginserver.accounts.autocreate=true

C:\server\gameserver\config\ipconfig.xml

Код HTML:
    For ipconfig's "default" attribute both DNS and ip address is supported.
    Example: <ipconfig default="216.239.59.104">
    Examples: <ipconfig default="google.de">
-->

<ipconfig default="94.253.53.39">

    <!--
        IANA-reserved private IPv4 network ranges
        Access only from local networks, external client can't have any of
        the following ip addresses
     -->
    <iprange min="10.0.0.0" max="10.255.255.255" address="94.253.53.39"/>
    <iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/>
    <iprange min="192.168.0.0" max="192.168.255.255" address="192.168.0.0"/>

</ipconfig>

Ip.ini в корневой папке aion

Код HTML:
[Connect]
Ip = 94.253.53.39
aion.bat

Код HTML:
start bin32/aion.bin -ip:94.253.53.39
Ещё раз меня простите за то что так много написал просто уже замучался вроде все по мануалу делал но не совсем понял просто где 127.0.0.1 оставлять а где свой ИП писать и какой писать локальный или внешний.

Спасибо большое заранее.

Вот ещё хотел спросить логин-сервер и гейм-сервер при запуске пишет Login Server Terminated.

Это нормально? Уж простите я нуб. Все перечитал а нехрена не получается.

Последний раз редактировалось neurofank; 15.02.2010 в 22:06. Причина: Добавлено сообщение
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