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проблемы с бафером
#1
cборка l2j эпилог ,поставил бафера для фреи нпс спавнится окно с диалогам открывается но кнопки в диалоге не работают . я так понимаю проблемы с __init__.py но что в нём может быть не так пока мне не понятно.
Ответ
#2
Выложил бы сам скрипт.
Ошибку в гс.
Smile
Ответ
#3
Mangol Написал:Выложил бы сам скрипт.
Ошибку в гс.

Код:
import sys
from com.l2jserver.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jserver.gameserver.datatables import SkillTable
from com.l2jserver    import L2DatabaseFactory
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest

qn = "16000_NpcBuffer"

NPC=[16000]
ADENA_ID=57
QuestId     = 16000
QuestName   = "NpcBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 16000: NpcBuffer"

class Quest (JQuest) :

    def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


    def onEvent(self,event,st):
        htmltext = event

            #Acumen
        if event == "1":
            SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Advanced Block
        if event == "2":
            SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
        
            return "5.htm"
            st.setState(COMPLETED)

        #Agility
        if event == "3":
            SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Arcane Protection
        if event == "4":
            SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "5.htm"
            st.setState(COMPLETED)

        #Berserker Spirit
        if event == "5":
            SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
        
            return "2.htm"
            st.setState(COMPLETED)

        #Bless Shield
        if event == "6":
            SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)

        #Blessed Body
        if event == "7":
            SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
        
            return "2.htm"
            st.setState(COMPLETED)

        #Blessed Soul
        if event == "8":
            SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
        
            return "2.htm"
            st.setState(COMPLETED)

        #Clarity
        if event == "9":
            SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
        
            return "2.htm"
            st.setState(COMPLETED)

        #Chant of Protection
        if event == "10":
            SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)


        #Concentration
        if event == "12":
            SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
        
            return "2.htm"
            st.setState(COMPLETED)

        #Death whisper
        if event == "13":
            SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Divine Protection
        if event == "14":
            SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "5.htm"
            st.setState(COMPLETED)

        #Elemental Protection
        if event == "15":
            SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "5.htm"
            st.setState(COMPLETED)

        #Empower
        if event == "16":
            SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Focus
        if event == "17":
            SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Greater Might
        if event == "18":
            SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "4.htm"
            st.setState(COMPLETED)

        #Greater Shield
        if event == "19":
            SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)

        #Guidance
        if event == "20":
            SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Haste
        if event == "21":
            SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
        
            return "2.htm"
            st.setState(COMPLETED)

        #Holy Resistance
        if event == "22":    
            SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)

        #Holy Weapon
        if event == "23":
            SkillTable.getInstance().getInfo(1043,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)

        #Invigor
        if event == "24":
            SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)

        #Magic Barrier
        if event == "25":
            SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
        
            return "2.htm"
            st.setState(COMPLETED)

        #Magnus' Chant
        if event == "26":
            SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)

        
        #Mental Shield
        if event == "28":
            SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
        
            return "5.htm"
            st.setState(COMPLETED)

        #Might
        if event == "29":
            SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
        
            return "2.htm"
            st.setState(COMPLETED)

        #Prophecy of Fire
        if event == "30":
            SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "7.htm"
            st.setState(COMPLETED)

        #Prophecy of Water
        if event == "31":
            SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "7.htm"
            st.setState(COMPLETED)

        #Prophecy of Wind
        if event == "32":
            SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "7.htm"
            st.setState(COMPLETED)

        #Regeneration
        if event == "33":
            SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Resist Aqua
        if event == "34":
            SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)

        #Resist Fire
        if event == "35":
            SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)

        #Resist Poison
        if event == "36":
            SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
        
            return "5.htm"
            st.setState(COMPLETED)

        #Resist Shock
        if event == "37":
            SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)

        #Resist Wind
        if event == "38":
            SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
        
            return "5.htm"
            st.setState(COMPLETED)

        #Shield
        if event == "39":
            SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Unholy Resistance
        if event == "40":
            SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)

        #Vampiric Rage
        if event == "41":
            SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Wild Magic
        if event == "42":
            SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        

        #Dance of Aqua Guard
        if event == "44":
            SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of Concentration
        if event == "45":
            SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of Earth Guard
        if event == "46":    
            SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of Fire
        if event == "47":
            SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of Fury
        if event == "48":
            SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of Inspiration
        if event == "49":
            SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of Light
        if event == "50":
            SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of Protection
        if event == "51":
            SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of the Mystic
        if event == "52":
            SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of the Vampire
        if event == "53":
            SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Dance of the Warrior
        if event == "54":
            SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Siren's Dance
        if event == "55":
            SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

        #Song of Champion
        if event == "56":
            SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Earth
        if event == "57":
            SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "6.htm"
            st.setState(COMPLETED)

        
        #Song of Flame Guard
        if event == "59":
            SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Hunter
        if event == "60":
            SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Invocation
        if event == "61":
            SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Life
        if event == "62":
            SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Meditation
        if event == "63":
            SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Renewal
        if event == "64":
            SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Storm Guard
        if event == "65":
            SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Vengeance
        if event == "66":
            SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Vitality
        if event == "67":
            SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Warding
        if event == "68":
            SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Water
        if event == "69":
            SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Song of Wind
        if event == "70":
            SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "6.htm"
            st.setState(COMPLETED)

        #Heal
        if event == "71":
                st.takeItems
                st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
                return "7.htm"                
                st.setState(COMPLETED)

        #Cancel Buffs
        if event == "72":
            st.getPlayer().stopAllEffects()
            
            return "1.htm"
            st.setState(COMPLETED)


        #Wind Walk
        if event == "73":
            SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

        #Malaria
        if event == "74":
            SkillTable.getInstance().getInfo(4554,4).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

        #Flu
        if event == "75":
            SkillTable.getInstance().getInfo(4553,4).getEffects(st.getPlayer(),st.getPlayer())
        
            return "6.htm"
            st.setState(COMPLETED)

        #Rheumatismo
        if event == "76":
            SkillTable.getInstance().getInfo(4551,4).getEffects(st.getPlayer(),st.getPlayer())
        
            return "6.htm"
            st.setState(COMPLETED)


        #Nobles
        if event == "77":
            SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "7.htm"
            st.setState(COMPLETED)

                #Blessing of Queen
        if event == "78":
            SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)

                #Blessing of Seraphim
        if event == "79":
            SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)

                #Gift of Seraphim
        if event == "80":
            SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)

                #Gift of Queen
        if event == "81":
            SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)
                #Chant of Victory
        if event == "82":
            SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "7.htm"
            st.setState(COMPLETED)
                #Chant of Magnus
        if event == "83":
            SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "7.htm"
            st.setState(COMPLETED)
                #Prophecy of Fire
        if event == "84":
            SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "4.htm"
            st.setState(COMPLETED)
                #Prophecy of Wind
        if event == "85":
            SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "4.htm"
            st.setState(COMPLETED)
                #Prochecy of Water
        if event == "86":
            SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "4.htm"
            st.setState(COMPLETED)
                #Greater Might
        if event == "87":
            SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "7.htm"
            st.setState(COMPLETED)
                #Greater Shield
        if event == "88":
            SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "7.htm"
            st.setState(COMPLETED)
                #Chant of Spirit
        if event == "89":
            SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)
    #Decrease Weight
        if event == "90":
            SkillTable.getInstance().getInfo(1257,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)
    #Song of Elemental
        if event == "91":
            SkillTable.getInstance().getInfo(529,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "6.htm"
            st.setState(COMPLETED)

    #Song of Renewal
        if event == "92":
            SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "3.htm"
            st.setState(COMPLETED)

    #Mana Gain
        if event == "93":
            SkillTable.getInstance().getInfo(1460,4).getEffects(st.getPlayer(),st.getPlayer())
            
            return "2.htm"
            st.setState(COMPLETED)

    #Chant of Revenge
        if event == "94":
            SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)

            #Combat
        if event == "95":
            SkillTable.getInstance().getInfo(1499,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "1.htm"
            st.setState(COMPLETED)

        #magic
        if event == "96":
            SkillTable.getInstance().getInfo(1500,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "1.htm"
            st.setState(COMPLETED)

        #Condition
        if event == "97":
            SkillTable.getInstance().getInfo(1501,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "1.htm"
            st.setState(COMPLETED)

        #Critical Atack
        if event == "98":
            SkillTable.getInstance().getInfo(1502,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "1.htm"
            st.setState(COMPLETED)

        #Shield Def
        if event == "99":
            SkillTable.getInstance().getInfo(1503,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "1.htm"
            st.setState(COMPLETED)

        #Movement
        if event == "100":
            SkillTable.getInstance().getInfo(1504,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "1.htm"
            st.setState(COMPLETED)

        #Blood Awakeing
        if event == "101":
            SkillTable.getInstance().getInfo(1519,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "1.htm"
            st.setState(COMPLETED)

        #Dance of Alignment
        if event == "102":
            SkillTable.getInstance().getInfo(530,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "3.htm"
            st.setState(COMPLETED)

        #Victory of Pa
        if event == "103":
            SkillTable.getInstance().getInfo(1414,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)

        #Sharp Edge
        if event == "104":
            SkillTable.getInstance().getInfo(825,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "4.htm"
            st.setState(COMPLETED)


        #
        if event == "105":
            SkillTable.getInstance().getInfo(826,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)

        #
        if event == "106":
            SkillTable.getInstance().getInfo(827,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "4.htm"
            st.setState(COMPLETED)

        #Case
        if event == "107":
            SkillTable.getInstance().getInfo(828,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)

        #
        if event == "108":
            SkillTable.getInstance().getInfo(829,1).getEffects(st.getPlayer(),st.getPlayer())
        
            return "4.htm"
            st.setState(COMPLETED)

        #Embroider
        if event == "109":
            SkillTable.getInstance().getInfo(830,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "4.htm"
            st.setState(COMPLETED)

        #Counter Crit
        if event == "110":
            SkillTable.getInstance().getInfo(1542,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)
            
                    #Fist Pa
        if event == "111":
            SkillTable.getInstance().getInfo(1416,1).getEffects(st.getPlayer(),st.getPlayer())
            
            return "5.htm"
            st.setState(COMPLETED)
        if htmltext != event:
                st.setState(COMPLETED)
                st.exitQuest(1)
        return htmltext


    def onTalk (self,npc,player):
       st = player.getQuestState(qn)
       htmltext = "<html><head><body><center>ERROR<br1>Please, contact the administrator.</center></body></html>"
       st.setState(State.STARTED)
       return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
нашол в чом проблем из лога гс
importing custom: 16000: NpcBuffer
Compiled Scripts Cache is disabled.
Ответ


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